Ok, tactics for pharos keep changing, and we've found a way to do between 150 and 180 damage to pharos every 0.8 seconds (according to prax). I myself actually do as much as 193 I've seen, but that's another story...
Anyhow, it all centers around Mage AI. Doing fireball every second or less.
This is a very powerful tool to have in your arsenal. It's very very hard to solo a mage, you have to be very careful and can't just tank monsters like you're used to. However, in pharos, it's a great way to end the encounter fast. 5 Mages doing 150 damage every second would take roughly 30 minutes to do Level 5 Pharos, if my numbers are correct.
The basics of Mage AI, you have a spellbook OR a Mage Weapon weapon in hand, enable the weapon primary or secondary ability (special attack), and cast the spell you want. At 150 int you do 35% of the base damage through their armor. At 151 int you do 36%, etc... up to 200 int where you do about 85%. After that it levels off drastically, but basically at 245 int you should do 100% of base spell damage THROUGH their armor... Over 245 int you do slightly more, but you get the point.
So, what do you do? You get a ton of Int and SDI items, that's what you do. Eval Int helps a ton too. Here's my current stats:
185 (or 195) Eval Int, depending on the setup
319% SDI
220ish Int (with Angel Form)
With my equipment, I can do a fireball every second or less, for about 170-180 damage average. As long as someone is near with an ancient hat of the magi, my mana stays high and I'm golden.
To set it up, you obviously want high FC/FCR, and also to NOT cast protection on you (uncast it if you have it on), this makes the spells cast speed slightly faster.
Here's what you do to get there, for each item slot, ignoring the evokers pieces (which are another option, but require an item morph deed from a high level smith BOD to morph to a tribal mask, not fun...)
Shroud of Wonder
Cloak of Wonder
(go with these, or if you can find a hood robe, that's a close second)
Helmet Choices:
Kasa of the Raj-In
Athena's Crown
Tunic Choices:
Rune Beetle Carapace (best tunic in game IMHO)
Weapon Choices:
Elemental Wand (+50 eval int, my favorite)
Book of Might & Magic (not a good choice in my opinion, unless you can't find an elemental wand)
Wings/Shirt Choices:
Ruby Curiass
Wings (pick what you got, I like the Eostre Mmx, they rock, but are ultra rare)
Other:
Reading Glasses of the Trades
Zot Socks
Leggings of the Royal Council
Shield of Intellect (highest SDI you can find)
Stormgrip (gloves)
Evokers Arms (10% SDI)
Merlin's Magical Sash (Follower works too if you need LMC, but LMC doesn't matter too much in there)
Talisman: whatever you got, the mage talisman is great.
Jewelry:
Whatever you can find that has High SDI (sorcerer's necklaces can be enhanced with up to 12% SDI, hint)
Jewelry of the mind *rocks* here
Ornament of the Magician is a great one to have for higher FC/FCR and it's also got SDI on it.
Ring, go with SDI or possibly the ring of stats if you need more Int.
Basically, the idea here is to get high SDI, but also get your int up to 200 (with angel form is OK, if you *have* to bless to do so, ok, but not ideal...) Much past 200 isn't a whole lot of help.
In order of importance:
SDI over 100+
Int over 200
SDI over 200+
Eval high
SDI over 300+
Here's the gist of my Razor Macro to do this:
for( 1 to 3 ){
Cast Fireball
Set Ability Disarm
Wait for Target
Execute Last Target
Pause 0.05 sec
}end for
say [bandself
Dress "Elemental Wand and Shield"



